| fighter |
Transfer |
They change |
| Donkey Kong |
Special aspect |
Increase attack range vertically for opponents on the ground when using ground motion. |
| Link |
Up Smash Attack |
It made it easier to hit multiple times. |
| Pikachu |
Frontal air attack |
It made it easier to hit multiple times. |
| Nice |
Dash attack |
Increase the strength of the third attack and expand the launch distance. |
| Nice |
Tilt attack |
Maintain firing distance and increase power. |
| Nice |
Air attack down |
Increase attack speed. |
| Nice |
Even throw |
Increased strength. |
| Nice |
Special neutral |
Increase attack speed. |
| Captain Falcon |
Up Smash Attack |
It made it easier to hit multiple times. |
| Ice climber |
Basic movements |
Reduced damage to Nana. Short shooting distance for Nana. Modifying Nana’s behavior for artificial intelligence. |
| Ice climber |
Dash attack |
It made it easier to hit multiple times. Increase attack range. |
| Ice climber |
Smash attack |
Extended launch distance. |
| Ice climber |
Special aspect |
Speed increase timing of edge grab. |
| Ice climber |
Even special |
Made so that Nana’s private performance does not automatically prevent the player from performing a private performance. Increase the distance Bobo and Nana can from Pillai together. |
| Sheikh |
Tilt attack |
It made it easier to hit multiple times. |
| Youth Link |
Sudden attack on KO |
Made such that the attack is not neutralized. |
| Meta Knight |
Sudden attack on KO |
Made such that the attack is not neutralized. |
| Wario |
Even special |
It made it easier to hit multiple times. |
| Ivisor |
Sudden attack on KO |
Made such that the attack is not neutralized. |
| Charger |
Special aspect |
It made it easier to hit multiple times. |
| Charger |
Even special |
It made it easier to hit multiple times. |
| My voice |
Dash attack |
Maintain firing distance and increase power. Reducing weakness. |
| My voice |
Tilt attack |
Reducing weakness. |
| My voice |
Up Smash Attack |
Increase attack speed. Increasing the amount of time the immunity lasts before and after it becomes round. It made it easier to hit multiple times. |
| My voice |
The air attack arrives |
It made it easier to hit multiple times. |
| Lucario |
etc. |
Increased the maximum value that the Aura would boost Attack Force. |
| Lucario |
Neutral attack 1 |
Increase attack speed. |
| Lucario |
Lateral tilt attack |
It made it easier to hit multiple times. |
| Lucario |
Smash attack |
Increase attack speed. |
| Lucario |
Even special |
Reducing weakness on landing after using the movement. |
| Lucario |
Special aspect |
Extended Aura Zone Launch Distance. |
| Mai Swordfighter |
Up Special 3 |
It made it easier to hit multiple times. |
| Robin |
Sudden attack on KO |
Made such that the attack is not neutralized. |
| Shilluk |
Up Smash Attack |
It made it easier to hit multiple times. |
| Shilluk |
Special neutral |
Extended the distance the Shulk can be fired while the Monado Arts (Shield) is in operation. |
| Shilluk |
Down special |
Extended launch distance. |
| Bowser Jr. |
Basic movements |
Certain landing behaviors have been modified not to prevent passage through the platforms. |
| Bowser Jr. |
Lateral tilt attack |
Extended launch distance. |
| Bowser Jr. |
Up Smash Attack |
It made it easier to hit multiple times. |
| Bowser Jr. |
Smash attack |
Increase attack speed. |
| Bowser Jr. |
Throw forward |
Extended launch distance. |
| Bowser Jr. |
Edge attacks |
Increased attack power used when grabbing ledges after special ascent. |
| Bowser Jr. |
Special aspect |
Make it difficult to avoid opponent’s attacks. |
| Bowser Jr. |
Even special |
Increase attack speed. |
| Ken |
The final smash |
It made it easier to hit multiple times. |
| Bayonetta |
Sudden attack on KO |
Made such that the attack is not neutralized. |
| Ridley |
fast attack |
Made such that the attack is not neutralized. |
| Ridley |
Sudden attack on KO |
Made such that the attack is not neutralized. |
| Ridley |
Even special |
Hit Detection when charging down and landing will only affect opponents on the ground. |
| Simon |
fast attack |
Made such that the attack is not neutralized. |
| Simon |
Sudden attack on KO |
Made such that the attack is not neutralized. |
| Simon |
Dash attack |
Increased strength. Extend launch distance when damage is low. |
| Simon |
Tilt attack |
Extend launch distance when damage is low. |
| Simon |
Up Smash Attack |
Increase attack speed. Extended launch distance. |
| Simon |
Smash attack |
Extended launch distance. |
| Simon |
Even special |
Increase attack range. |
| Richter |
fast attack |
Made such that the attack is not neutralized. |
| Richter |
Sudden attack on KO |
Made such that the attack is not neutralized. |
| Richter |
Dash attack |
Increased strength. Extend launch distance when damage is low. |
| Richter |
Tilt attack |
Extend launch distance when damage is low. |
| Richter |
Up Smash Attack |
Increase attack speed. Extended launch distance. |
| Richter |
Smash attack |
Extended launch distance. |
| Richter |
Even special |
Increase attack range. |
| Piranha |
fast attack |
Made such that the attack is not neutralized. |
| Piranha |
Sudden attack on KO |
Made such that the attack is not neutralized. |
| Banjo and Kazooie |
fast attack |
Made such that the attack is not neutralized. |
| Banjo and Kazooie |
Sudden attack on KO |
Made such that the attack is not neutralized. |
| Layla |
Sudden attack on KO |
Made such that the attack is not neutralized. |